Note: This isn't a real milestones info page yet.
PING ↔ PONG: check client connectivity (as TCP/IP timeout shows unreliable when DSL disconnected (?))
FEATURES: additional handshake determining client/server features

incremental table state updates: this could extremely reduce traffic but increases complexity of server and client code
FIND PLAYER: find a player by name (

whole playerlist is still in question)
better way of sending games-list
divide into game-types

send automatically without request
fix the high CPU-load

customizable layout (via
XML?)